This mystery package contains all you'll need to get started on a new 'career' in magic. Whatever your feelings about turning your ordinary nine-to-fivers into witches and wizards, there's a strong sense of continuity in terms of the style and personality of the expansion.Īfter you load up Makin' Magic a mysterious man drops a package off on your Sims' front doors. Whether the subject matter it fits or not is purely a matter of taste, then. With the addition of Makin' Magic, Maxis has added a healthy dose of fantasy to the otherwise mundane setting demonstrated in the rest of the series. Abstractions aside, the series has generally held to a realistic (or real-esque) approach. To be sure, there's a real fanciful element to even the most mundane aspects of The Sims. Maxis's seventh (and final) expansion for the game, Makin' Magic definitely furthers this trend but does so in a way that's slightly out of character with the rest of the series. As the expansions have come our way, Maxis has stepped away from merely offering new furnishings in favor of adding different kinds gameplay culminating with the numerous job-related challenges in the recent Superstar pack. The game of domestic management has been expanded six times so far, at first simply with new toys and items.